This book is excellent through and through! Looking forward to the AS3.0 version! Maybe you could throw in some chapter about scrolling (bitmap/tile scrolling)? That would rock!
Congratulations! I am so far enjoying the book a great deal – I think you’ve taken exactly the approach I’d hope for (and the approach I’d take if I was writing it myself), which is a rare thing indeed in a software book.
I look forward to putting more of it into practice! I’m curious to see how directly I can apply a lot of it to Brevity, which I just realised today is also largely your work…!
Congrats. I absolutely love this book. I wish my math profs taught trig like this I would have paid more attention in class :).
I am actually converting all the examples in the books to AS3 versions as I go along. If anyone would like the AS3 examples I would be more than willing to host the files up if its cool with Keith.
Congratulations Keith. This book is a compilation of stuff difficult to find anywhere else, at least so AS-oriented and with so much detail in the math and algos involved. Your writting style is one of the best I’ve found so far (as seen in your good-old 3d, bounce… tutorials, your Flash Math Creativity chapter, etc…) Keep up the good work!
This book is excellent through and through! Looking forward to the AS3.0 version! Maybe you could throw in some chapter about scrolling (bitmap/tile scrolling)? That would rock!
it comes as no suprise, keith 🙂 an excellent book, indeed.
Congrats! well deserved 🙂
Well what do you expect if you write such a great book, that the most difficult part to understand is Aral’s foreword?
Congratulations! I am so far enjoying the book a great deal – I think you’ve taken exactly the approach I’d hope for (and the approach I’d take if I was writing it myself), which is a rare thing indeed in a software book.
I look forward to putting more of it into practice! I’m curious to see how directly I can apply a lot of it to Brevity, which I just realised today is also largely your work…!
Congratulations! 🙂
Congrats, Keith — you deserve it! 🙂
Very cool, I will wait for the AS3 version now!
Congratulations! It’s an excellent book!
Glad to hear that..
Keith you are indeed – The Generous Guru! Looking forward to other similar books from you,
Thanks.
Congrats. I absolutely love this book. I wish my math profs taught trig like this I would have paid more attention in class :).
I am actually converting all the examples in the books to AS3 versions as I go along. If anyone would like the AS3 examples I would be more than willing to host the files up if its cool with Keith.
Once again congrats on a great book 🙂
cheers 🙂
firdosh
These are the only 2 books on Flash I ever bought:
– Foundation ActionScript Animation
– Moock’s Essential AS2
Best Flash book I ever purchased.
I think it should Object Oriented actionscript for flash 8 by Peter Elst
Congratulations Keith. This book is a compilation of stuff difficult to find anywhere else, at least so AS-oriented and with so much detail in the math and algos involved. Your writting style is one of the best I’ve found so far (as seen in your good-old 3d, bounce… tutorials, your Flash Math Creativity chapter, etc…) Keep up the good work!
That’s awesome! Congratulations. I still say it’s the best ActionScript book I’ve read in years (and I read a lot of them).
Yeah!
I keep mine hidden!
having been at the books luanch party, http://www.bit-101.com/blog/?p=675, I always knew it was a winner ;).
That’s not a surprise.
The book is great. You explain things in a well organized way and concepts look easy.
Waiting for your next book…