I just had a comment from someone at memo.tv, and the links were cool enough that I’ll just share the whole comment. Definitely looks worth checking out:
Hey, you’re posts on cocoa are great and very useful, and cocos2d looks really cool too. But I thought I’d let you know (in case you didn’t know and might find it interesting), that you can develop for iPhone using openFrameworks and C++ (syntax much closer to AS3 than ObjectiveC). http://www.openframeworks.cc/download
An example of developing using C++/openframeworks for iphone can be found at http://www.memo.tv/openframeworks_on_iphone_sample_1
And also for openframeworks there are many addons, including some to wrap up opengl commands and also handle or draw splines.
http://www.memo.tv/ofxmsaspline
http://www.memo.tv/ofxmsashape3d
http://addons.openframeworks.cc/P.S. and I’m not just posting this to plug my own site 😛 I really do think many people wanting to develop on iPhone can greatly benefit from this! And since openframeworks and ofxiPhone are opensource, hopefully contribute and develop it even further.
Hey, thanks for the post! 😉
btw I should have included this link too
some of the work created with openframeworks on iphone (I’m sure there’s more, these are just the ones tagged on vimeo)
http://www.vimeo.com/tag:ofxiphone
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memo is insanely talented and generous with his magic code. don’t forget to check out his real-time fluid dynamics for openFrameworks here.
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woohoo!
drew
I try this framework, this look fantastic! But i cant really understand some points:
Where set the initial position of iPhone? This Work only in Landscape?
I try to load on image to stay in the botton of iphone on landscape, but this initial position i set in draw(0,0), this is the BottonLeft of iphone, in Portrait mode! I Can’t get how to rotate this!
openFrameworks is awesome! I created http://www.openframeworks.info to add some quality information on how to create interactive displays using oF.