Once again, Kristin roped me in to contributing a piece to the GalaxyGoo Blogathon/Flashathon extravaganza. Luckily I had some funky half done experiments sitting around, so I picked one back up and before I knew it had sunk a few more hours into it playing with it and expanding it beyond what I had originally considered for it. Check it out here:
http://www.galaxygoo.org/blogs/2007/12/chaos_game_1.html
As a SWF, it’s pretty cool, but if you venture into the source code and start playing with some of the parameters, it becomes much cooler. If I’d had more time, I would have added some controls to change the parameters on the fly. But as it is, I hope it forces a few people to open up the file and play a bit. 🙂