BIT-101 [2017-2023]

Perlin Noise Quad Tree


[ noise , noise-series ]

Sometimes I like to take two random concepts and smash them together.

Points are randomly generated and filtered by a Perlin noise field. Each square can hold a limited number of points. When it gets more than that, that square is split into four sub-squares.

Source

Controls: MiniComps

Graphics: BLJS

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