Well, I’m probably a big fat copycat for doing this, since at least two others have done similar projects recently, but it’s something I’ve wanted to do for a while, so I did it. And the finished product is so cool I couldn’t not post it.
So, here is my Flash Debug Panel.
Instructions as contained in the package:
Put the Debug.as file in the root level of your class path.
If you don’t know what a class path is, you’re going to have to find out on your own. sorry.
I haven’t read a Flash book in many months. I’ve been reading a ton of stuff about patterns, architecture, design, etc.
This one: The Pragmatic Programmer is a gem. The book isn’t about any one language, methodology or even any single specific aspect of programming. It’s more of a “how to survive as a programmer” type of guide book. It revolves around 70 or so “tips”. These cover everything from design and architecting tips, to debugging, to how to estimate things and deal with coworkers and bosses. It’s a light and easy read, but will give you a serious insight at least once every couple of pages.
Read more...My friend and coworker, Todd Anderson, casually dropped this link on me the other day: https://custardbelly.com/burgertime/, apparently created in his spare time. Nice work!
I remember pumping pocketfuls of quarters into big machines at the arcade to play this game and countless others like it.
Read more...Since it seems like I’m the only one who didn’t participate in a raging debate on a list or forum, or blog about this, I shall do so now.
For all the hype and outrage, I think this is not such a big deal. The funniest thing for me is that this has probably been going on for some time now, and I bet most of you, the foremost Flash developers in the world, never noticed until you saw a thread about it.
Read more...A while back I was playing with some Managed DirectX 9 in C# .NET. I needed a break from some other stuff I was doing this weekend, so dived back into it for a while. Came up with this: https://www.bit-101.com/screensavers/BIT-101_3D.zip.
You’ll need the .NET framework installed as well as the Managed DirectX 9 runtime, which you can get here. Note, it’s something like a 34 meg download, which kind of offsets the fact that the screensaver is only about 6k! But, I’ll no doubt be doing more stuff with DX, as well as hopefully inspiring some others to do so. So it might be nice to have installed.
Read more...Colin Moock wrote a nice, and very thorough, article about skinning a V2 Progress Bar component. These kinds of tutorials are very much needed. Chafic has written some really good ones too.
I think the big outpoint though, is that a tutorial on how to skin a single component should not have to be as long as a tutorial on how to create a component from scratch. Take this quote from Colin’s article:
Read more...I’ve been thinking of this concept for a long time. Here’s the basic idea:
It’s actually a pretty simple idea, I just never got around to executing it in the real world. Well, finally did this morning. Here’s the result:
Read more...This has to be one of the coolest apps ever.
https://babynamewizard.com/namevoyager/lnv0105.html
Read more...Here’s a site that should be getting a lot more talk up than it has: Sajid Saiyed’s G2 Generative Graphics Site. He launched it a few weeks ago and blogged about it, but I just ran across it again. It’s a catalogue of outstanding generative graphics links. The kind of stuff I drool over. Go there at your own risk. You might not get anything else done for the rest of the day.
Read more...Here’s a little menu I did for Spinlight Studio quite a while back, maybe almost two years ago. It just went live this week. I still love the menu, but I think they need some text links to go along with it.
The Flash piece is down the bottom. You can drag and throw the balls around. When they get sucked into the hole on the left, the page navigates to the corresponding section, and the ball appears in the hole on the right.
You can also drag and slide the translucent window around. It will block off the hole so that the balls won’t be sucked in there. Also, try blocking just half of the hole and watch the ball go crazy trying to get in.