TL;DR: Go here: https://bit101.github.io/lab/
Long time readers of this blog may recall what existed here before “blogging” was a thing – the BIT-101 Lab.
Back in the late 90’s / early 2000’s there were a bunch of people running Flash “experiment” sites. Basically, each day they would post some kind of visual, animated and/or interactive Flash piece, often open sourced. Josh Davis’s Praystation, Jared Tarbell’s Levitated, Robert Hodgin’s Flight 404 were some of my favorites. In August 2001 I decided to blatantly copy them… I mean… jump on that bandwagon. My site at the time was called “KP Web Design”. Sigh. I started doing some experiments and decided I needed a better domain, so I came up with bit-101 and moved all the experimental stuff over there. It went live on September 11, 2001. Yes, THAT September 11th. So nobody really noticed it for a while. But over the next four years I posted just shy of 700 open source Flash experiments that explored all kinds of neat techniques. The site won an award (FlashForward 2003 – Best Experimental Site) and really pretty much launched my career.
In 2003 I started this blog. And by 2005 the lab was retired. I blogged heavily for several years, but in the last few years, not so much. I’ve had other interesting projects over the years, but nothing was quite as exciting as those lab days. Recently Zach Lieberman posted about his 2016 project of posting a sketch each day (sketch/experiment, same concept). It inspired me to get back to basics.
Of course, I would not be doing Flash anymore. I haven’t opened that program on my own volition in several years. (I did need to use it to examine or fix a few things for work a few times.) My weapon of choice these days is HTML5 Canvas and JavaScript.
I’ve spent the last week or so creating a site and a workflow. All the source will be posted on github at https://github.com/bit101/lab. And the site uses github pages – https://bit101.github.io/lab/. So literally, the site IS the source IS the site.
I have template files and a script to create a new daily sketch / experiment based on the templates. This goes into a dev folder where I can work on it. When I’m ready to release it, I move it to the dailies folder, update the index.json file, add, commit and push. This updates the source and publishes the new file to the site. Because the site IS the source… etc.
One thing you’ll see in there is the use of a couple of libraries, bitlib and QuickSettings. You might be familiar with the latter. But the bitlib library is something I’ve been working on quietly for a while. It’s really just for my own use. It’s not something that I want to promote and convince other people to use and then have to wind up supporting. It’s just a compilation of the functions that I wind up using over and over. It’ll grow and change over time. Feel free to use it as much as you want – at your own risk. I make no claims for it’s production-readiness.
The site code is pretty rough. Again, I banged it all out over the last week in my spare time. But I’m quite proud of the calendar UI I created from scratch. And the tag searching and indexing. It’s even responsive and stuff. I have plans to take a screen shot of each experiment and present a visual index as well. And I’m thinking about ways to automate that index / tag generation portion. But it all seems pretty good right now for starters.
Anyway, I’m pretty excited about this. I know that on day one, there’s not a whole lot to be excited about from your end, but hopefully as the calendar fills up, it will become a fun place to visit and play with and learn from.
Praystation was amazing, plus a few bunch of others. BIT-101 was amazing too. I jumped on the bandwagon with my own superhere.net (super defunct) in 2002.
Good luck with the new project, that looks fun.
Thanks, man!
Np. Btw that thing you made spins left to right, right to left, and both, like that other ballerina one 🙂
Yeah… because there’s no depth perspective. Only x-scaling. The one I’ll post tomorrow will be even more confusing. 🙂
Ha. Fun good to hear. And funny. Just last week got your 2009 ‘Actionscript 3.0 Animation’ from the oll’ bookshelf to see if it is usable on canvas. Which of course is true.
The official HTML5 version is here: http://amzn.to/2iWznKr But the AS3 code should be generally pretty easy to port if you know both systems.
Ha thx, nice. I think I’ll manage. But good to know there’s a back-up.
Yeah, it’s not rocket science. I’m sure anyone with experience can figure it all out.
Hey Keith congrats on the new venture, keep it up.
Thank you.