Category Archives: Components

Quicksettings.js 1.3

Did a bit of work on Quicksettings.js recently. Mostly based on some features suggested in issues and pull requests. A quick summary: 1. A few new controls:  addNumber. Basically the same as addRange, but displayed as a numeric text field … Continue reading

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Quick Settings Updates

I’ve done some updates to QuickSettings over the last few weeks. First, I added quicksettings_minimal.css and quicksettings_minimal_dark.css style sheets, which bring everything down in size somewhat and get the range control sliders looking a bit more consistent across browsers and … Continue reading

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New JS Library: QuickSettings

Let’s recall the glory days of Flash and ActionScript. Initially, ActionScript was a scripting language with built in graphics and animation capabilities. There was a simple button object, but no other high level ui controls built in to the language. … Continue reading

Posted in Components, JavaScript | 3 Comments

MinimalCompsJS 0.1 Release

Well, it’s high time I got these out there so people can use them. See them in action: http://www.bit-101.com/MinimalCompsJS/release/0.1/ I’ve combined all the files into one and minified it so you only need to include a single file, plus jQuery. … Continue reading

Posted in Components, JavaScript | 3 Comments

MinimalCompsJS Preview #2

Just uploaded an update to the MinimalCompsJS project. The demo looks pretty much the same as the last one, but the components are completely refactored. Now, each component creates its own individual canvas element and adds it to a div … Continue reading

Posted in Components, JavaScript | 1 Comment

MinimalCompsJS Preview

A while back, when I first started playing with HTML5 and Canvas, I considered the idea of making a port of MinimalComps. I immediately rejected the idea as silly. I mean, if you’re in HTML, you already have UI controls, … Continue reading

Posted in Components, JavaScript | 4 Comments

Syntax

Doing some Android dev these days. Needed to check if a editable text field was empty or not. I had to dig around to find out how to do this. It turns out that an EditText’s getText() method returns an … Continue reading

Posted in ActionScript, Components, Flash, iPhone | 37 Comments

New MinimalComps Site, and Github

During JavaScript month, there was little time for much else. There were bugs and issues in MinimalComps that had piled up and I was ignoring them. So yesterday I sat down and went through the whole lot. I realized that … Continue reading

Posted in Components | 3 Comments

More MinimalComps updates

A couple of things today. First is on adding content to Windows and Panels. By default, if you added a child to one of these, it would just add it like any other child, positioning it from the top left … Continue reading

Posted in ActionScript, Components, Flash | 2 Comments

MinimalComps Google Group

As suggested by Vic C, I’ve set up a Google Group for MinimalComps. Discuss, request, share. http://groups.google.com/group/minimalcomps

Posted in ActionScript, Components, Flash | 1 Comment