Category Archives: Windows Phone 7

SWFSheet – create sprite sheets from SWFs

[EDIT: Just released a beta of SWFSheet 1.1 here: http://www.bit-101.com/blog/?p=2948] [EDIT: Version 1.1 final released: http://www.bit-101.com/blog/?p=2977] SWFSheet is a program I created in most of a day back in late December. I finally polished it up this week and it’s … Continue reading

Posted in ActionScript, Flash, General, iPhone, Objective C, Silverlight, Technology, Windows Phone 7 | 56 Comments

Good bye 2010

As usual, it’s time to make my year end post. I’ll keep it relatively brief. A few changes this year. This spring, I got kind of fed up with Apple, their control-happy policies, and the general direction they are heading. … Continue reading

Posted in ActionScript, Flash, General, iPhone, Objective C, Silverlight, Technology, Windows Phone 7 | 8 Comments

PaceCalc for Windows Phone 7

As many of you know, I’ve been running for the last year and few months, and completed a few races here and there. One of the first things you start to focus on when you sign up for your first … Continue reading

Posted in Silverlight, Uncategorized, Windows Phone 7 | 10 Comments

Falling Balls for Windows Phone 7 is Live!

When I decided to learn Windows Phone 7 programming, deciding what to code up was a no-brainer. Falling Balls! I got most of the game done before I had a device. Then got a loaner from Microsoft and shortly thereafter … Continue reading

Posted in Windows Phone 7 | 8 Comments

Learning XNA 3.0

Since there are no XNA 4.0 books out there yet (lots due for release in the next 2 months though) I picked up a 3.0 one. This one had some really great reviews and just into Chapter 3, I’m really … Continue reading

Posted in Windows Phone 7 | 3 Comments

More Windows Phone 7 Development Resources

Windows Phone 7 Jump Start Training 12 videos with close to 10 hours of hands on training. I’ve gone through the first two. Very accessible so far. Programming Windows Phone 7 by Charles Petzold. This guy has been writing Windows … Continue reading

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Windows Phone 7 in 7: Getting Started with Windows Phone 7

A useful tutorial for getting up and running with Windows Phone 7. Full disclosure: I was invited to embed this video by Unruly Media, who is working directly with Microsoft, and I may make a few cents per view. However, … Continue reading

Posted in Windows Phone 7 | 1 Comment

Drawing Primitives in XNA Game Studio 4.0

So I’m working on porting Falling Balls over to Windows Phone 7. I have the animated stick figure, the motion code, the blood spatter, and sound effects all working. I’ll eventually need a real device to get the accelerometer stuff … Continue reading

Posted in Uncategorized, Windows Phone 7 | 20 Comments

Gravity Tutorial – Windows Phone 7 Version – Part III

If you’re not up to speed, make sure you go back and read Part I and Part II of this tutorial. A Few Fixes Before we go into user interaction, I wanted to make a few changes to yesterday’s code. … Continue reading

Posted in Windows Phone 7 | 5 Comments

Gravity Tutorial – Windows Phone 7 Version – Part II

Assuming you’ve gone through Part I, you now have a ball showing up at location 100, 100 on the simulator screen. Now let’s get it moving. Here’s the plan: we’ll set up another Vector2 for velocity, and add that to … Continue reading

Posted in Windows Phone 7 | 1 Comment