Category Archives: iPhone

The iPhone App Store Approval Line is Doomed

The first app I submitted to the app store back in January was approved in something like 3 days. As the year went on, that figure went up to around a week, 10-12 days, two weeks, over two weeks. I … Continue reading

Posted in iPhone | 23 Comments

My thoughts on Flash CS5 and iPhone

I’ve been holding my tongue on this since the announcement, and slowly putting my thoughts together in what I hope is not considered to be a knee jerk reaction. First of all, a big dose of respect to the engineering … Continue reading

Posted in Flash, iPhone | 87 Comments

Falling Balls 2.0

New features: Full rewrite in OpenGL for improved performance and response. Basic game looks and runs the same as original. Shiny new UI. New Advanced and Ninja levels! The big feature is the multiple levels. A lot of people didn’t … Continue reading

Posted in iPhone | 9 Comments

iPhone Dev: The Honeymoon is Over.

Last December, I had a bunch of unused vacation time and took a couple weeks off, stayed at home, and learned me some iPhone dev. I submitted my first iPhone application in January and I was hooked. I now have … Continue reading

Posted in Flash, iPhone, Objective C | 27 Comments

Spyware vs. Analytics

Had an interesting conversation today with Aral Balkan and others via twitter, which began when Aral mentioned some concern over the iPhone analytics package available at Pinch Media. If you don’t know what Pinch Media Analytics is (or analytics in … Continue reading

Posted in General, iPhone | 12 Comments

Skinning UIKit (iPhone) Sliders

In my recently released app, Wire Draw (which you can read more about here) I wanted to create a color picker to allow the users to choose the colors of lines. Unfortunately there isn’t a color picker control in UIKit. … Continue reading

Posted in iPhone, Objective C | 7 Comments

Wire Draw released!

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=323630346&mt=8 Remember, it’s free. Have fun with it. 🙂

Posted in iPhone | 1 Comment

Falling Balls rewrite

This is what I’ve been up to: http://wickedpissahgames.com/?p=131

Posted in iPhone, Objective C | 1 Comment

Coming Soon: Wire Draw for iPhone

[Edit: as of today (July 26), the app is now available in the app store. Get it here.] The latest iPhone app / game from Wicked Pissah is Wire Draw. This app lets you draw lines and shapes in 3D. … Continue reading

Posted in iPhone | 8 Comments

iPhone App Dev Business Models.

I saw a message from someone on LinkedIn today, asking about “luring” iPhone developers to do a project, by offering them a revenue share in order to “minimize the overhead”. I thought that was pretty interesting. Here was my response: … Continue reading

Posted in iPhone | 17 Comments