Author Archives: keith

Two Pixels

Say you are a designer tasked with creating an image. The only specs you have are that the size of the image needs to be one pixel high and two pixels wide. Seems pretty simple, right? Just considering RGB colors, … Continue reading

Posted in Technology | 1 Comment

More Codes: Weave!

Just playing around and came up with a neat little library for drawing weave patterns on a canvas. https://github.com/bit101/weave Not a whole ton to say about it. Not sure how useful it would actually ever be to anyone except… those … Continue reading

Posted in JavaScript | 1 Comment

Quick Settings Updates

I’ve done some updates to QuickSettings over the last few weeks. First, I added quicksettings_minimal.css and quicksettings_minimal_dark.css style sheets, which bring everything down in size somewhat and get the range control sliders looking a bit more consistent across browsers and … Continue reading

Posted in Components, JavaScript | Comments Off on Quick Settings Updates

New JS Library: QuickSettings

Let’s recall the glory days of Flash and ActionScript. Initially, ActionScript was a scripting language with built in graphics and animation capabilities. There was a simple button object, but no other high level ui controls built in to the language. … Continue reading

Posted in Components, JavaScript | 3 Comments

New JS Library: grid

I’m continuing to dig through old code and consolidate and release it. This new library, grid, is not a CSS layout util, but draws grids of various kinds on an HTML5 Canvas. Here’s a demo of the various kinds of … Continue reading

Posted in JavaScript | Comments Off on New JS Library: grid

New JS Library: Shapes

Another week, another JS library. https://github.com/bit101/shapes Again, I’m sure there are hundreds of other libraries that add improved functionality for Canvas drawing. There’s even CreateJS, which is super powerful, creating a Flash-like display list with animation, etc. That’s cool, but … Continue reading

Posted in JavaScript | 2 Comments

shaky Library for HTML/Canvas/JS

A few days ago, I released my clrs color library for HTML/JS/Canvas/CSS. It’s not that I thought it was revolutionary or anything. In fact I’d be surprised if you couldn’t dig up at least a dozen other similar libraries out … Continue reading

Posted in JavaScript | Comments Off on shaky Library for HTML/Canvas/JS

clrs: A Color Library for HTML/JS/CSS/Canvas

As most of you know, I grew up as a programmer using Flash and ActionScript, and in the last few years have been much more into web programming, particularly with HTML’s Canvas. In general I do like Canvas a lot. … Continue reading

Posted in JavaScript | 4 Comments

New job: DreamSocket!

At the beginning of March, I was laid off, along with a few hundred others, from Playdom/Disney Interactive. Due to a very generous severance package, I was able to, and in a very real sense, was required to, take a … Continue reading

Posted in General | 10 Comments

Flash and Me

Today I tweeted a link to another stupid linkbait article proclaiming that Flash is dead. Of course, this set off a huge flurry of tweets about whether or not Flash is still breathing. And it made me realize that I … Continue reading

Posted in ActionScript, Flash | 90 Comments